About us
An indie outlet for reading Warhammer and tabletop games with calm, judgment, and zero visual junk.
inHobby comes from a clear need: cover what matters in the hobby without turning reading into an obstacle course. We're done with clickbait front pages, autoplay, pop-ups, and ad walls that shove the story off the screen.
We want the opposite: clear type, navigation by content type and system, and pages built for actual reading. No fluff, no extra layers. Just context, editorial honesty, and respect for your time.
We're not a giant newsroom or a faceless aggregator. This is a project made for the love of the hobby, the stories, the communities, and the craft of careful reporting. If you're here, you're already part of inHobby.
To understand what gets read (page views, approximate countries) we use Vercel Web Analytics, and Vercel Speed Insights for real-world performance (Core Web Vitals). Aggregated metrics, no ad cookies and no invasive overlays. We don't sell data. Details are on the Privacy page.
Team
The people behind inHobby.

Carlos K.
Co-founder & programmer
Wargames and Warhammer have always been a big part of my life, so I decided to found inHobby. to talk about what I love most. Thanks for stopping by!

Daniel K.
Co-founder & editor
Passionate about the hobby and about telling things well. At inHobby. I handle the editorial line so every piece brings context, judgment, and respect for your time.
Contact & collaborations
For anything (questions, ideas, or press), email contact@inhobby.gg.
Can I suggest a topic?
Yes. Tell us the system, faction, or question (for example: a guide, a missing date on the releases calendar, or a tournament). We can't promise to cover everything, but we read every email and we'll always reply.
How do I report an error?
Email us the link to the article where you spotted it. If it checks out, we'll review and update it (you'll see the updated date on the article when changes go live).
Do you take keys, review copies, or promos?
Yes, as long as it fits our editorial line (Warhammer and wargames). If you write in, include dates, systems, or a press link. We don't sell our opinion on the product we cover.
Are you a studio or handling a game’s communications?
If you want to flag a launch or send materials, a clear subject line and the essentials (dates, systems, a link) is usually enough. If there’s a go-live time we shouldn’t publish before (an embargo), say so and we’ll respect it.